Revenance NPCs (
revenancenpcs) wrote in
revenance_rpg2012-12-12 11:22 am
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Entry tags:
- !boss battle,
- character: aeleus,
- character: agent washington,
- character: agent york,
- character: bolin,
- character: emizel,
- character: even,
- character: ienzo,
- character: master eraqus,
- character: namine,
- character: npc,
- character: princess luna,
- character: sora,
- character: tails,
- character: tumble,
- character: xion,
- character: ziva david,
- world: traverse town
No More Monkeys Jumping On the Bed [Open]
Characters: An unwanted guest...and you
Content: BOSS BATTLE
Location: Fifth District Greenhouse
Time: Evening
Warnings: Violence. It’s a boss battle, guys. C’mon.
My, the Fifth District is nice this evening, isn’t it? Whether you’re just passing through or going Nightmare-hunting, you can’t deny that that greenhouse is a lovely feat of architecture. It might even distract you from the fact that you haven’t been attacked by Nightmares at all since you entered the district; an oddity, given that this area is usually very Nightmare-prone.
The peace and quiet doesn’t last long, however. There’s a rattle and an unholy screech undercut by the cacophony of shattering glass, and the greenhouse roof explodes outwards. You cover your face and turn away, waiting for the glass to settle before heading towards it. No matter whether you jump down from the broken roof or head in via the doorway, you’re greeted with the same sight: the upper half of a giant multicolored monkey. It screeches again; obviously it’s not happy to see you, and it’s about to make that known. Rearing back, it takes a swing at you with one massive paw.
Good luck.
[OOC: Welcome to your first boss fight! This is Hockomonkey and he doesn’t like you. Hockomonkey will be controlled by the mods, who will also determine (via dice roll - we’re kicking it D&D style) whether attacks land and how much damage they’ll do. We’ll keep the technical stuff on the back end - just write like you normally would. There is no tag order in this thread; however, we do ask that you keep up a relatively quick tagging pace, especially if your character teams up with any others for joint attacks or strategies.]
Content: BOSS BATTLE
Location: Fifth District Greenhouse
Time: Evening
Warnings: Violence. It’s a boss battle, guys. C’mon.
My, the Fifth District is nice this evening, isn’t it? Whether you’re just passing through or going Nightmare-hunting, you can’t deny that that greenhouse is a lovely feat of architecture. It might even distract you from the fact that you haven’t been attacked by Nightmares at all since you entered the district; an oddity, given that this area is usually very Nightmare-prone.
The peace and quiet doesn’t last long, however. There’s a rattle and an unholy screech undercut by the cacophony of shattering glass, and the greenhouse roof explodes outwards. You cover your face and turn away, waiting for the glass to settle before heading towards it. No matter whether you jump down from the broken roof or head in via the doorway, you’re greeted with the same sight: the upper half of a giant multicolored monkey. It screeches again; obviously it’s not happy to see you, and it’s about to make that known. Rearing back, it takes a swing at you with one massive paw.
Good luck.
[OOC: Welcome to your first boss fight! This is Hockomonkey and he doesn’t like you. Hockomonkey will be controlled by the mods, who will also determine (via dice roll - we’re kicking it D&D style) whether attacks land and how much damage they’ll do. We’ll keep the technical stuff on the back end - just write like you normally would. There is no tag order in this thread; however, we do ask that you keep up a relatively quick tagging pace, especially if your character teams up with any others for joint attacks or strategies.]
no subject
Eraqus breathed a sigh of relief once Ven awoke again. Although he also definitely was glad that he had not seen worse, and did not want to imagine it right now. Luna's question about feathers almost seemed comical after everything else.
"What happened here?" His question was directed primarily at Aqua, since she seemed more awake and mobile than Ven at the moment. Aqua and Luna would be able to determine how Ven was.
no subject
"Sorry, Aqua - but it's okay now. Luna, you've got too many feathers." And how were they able to move independently like that? "But if you just mean the big ones, then two." Looking around, he could tell everyone was battered, even their Spirits still - poor Ursa especially was looking worn around the edges, and he could tell his two didn't have their usual level of energy. That meant another Faith was in order, and he cast it quick. Since no one around was an antagonist, only the healing properties would activate, and they were strong.
no subject
Still, she could say that the Faith didn't help. There would need to be some manner of discussion about the fact that they'd made more of an explosion than they'd intended to. The point of a battle was never to end up injuring yourself nearly as much as whatever you'd defeated, and they'd done rather terribly at that.
"It's better. I'm not sure it's okay, though."
no subject
The alicorn gave a little shudder as Venus's healing spell passed over her, conscious of Ursa giving a sigh of relief somewhere behind her. "For that, we apologize deeply. Canst thou forgive us?"
no subject
So it hadn't been the Nightmare that caused this, but a combination of combative magic. This was almost worse to hear, because it meant it was preventable...and that people were not thinking about the consequences of their actions.
"...Yes." He sighed. Luna couldn't be blamed too much; the magic she used likely wasn't as much for combat. However, he knew that at least Aqua should know better, considering he had trained them all to recognize potential problems like this. "But it seems there is a hard-earned lesson here in coordinating large magical attacks."
At least it seemed like everyone had come out of it alive.