The room at the end of the hall is large, with blue walls and a blue and green geometric design inlaid in the floor. The only way in or out of the room is the door you entered through; there are no other doors or windows.
As soon as the last member of your party has entered, an iridescent force field snaps into place over the door, similar to the force field that kept everyone in the post office all those weeks ago. The force field offers you this chilling challenge: to find a way out.
Once you defeat the several dozen Nightmares that appeared along with the force field. They should prove to be challenging as well.
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As soon as the last member of your party has entered, an iridescent force field snaps into place over the door, similar to the force field that kept everyone in the post office all those weeks ago. The force field offers you this chilling challenge: to find a way out.
Once you defeat the several dozen Nightmares that appeared along with the force field. They should prove to be challenging as well.